sdl-d ~master (2025-07-10T06:39:15.4308573)
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SDL_GPUColorTargetInfo.cycle
sdl
gpu
SDL_GPUColorTargetInfo
true cycles the texture if the texture is bound and load_op is not LOAD
struct
SDL_GPUColorTargetInfo
bool
cycle
;
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sdl
gpu
SDL_GPUColorTargetInfo
variables
clear_color
cycle
cycle_resolve_texture
layer_or_depth_plane
load_op
mip_level
padding1
padding2
resolve_layer
resolve_mip_level
resolve_texture
store_op
texture
true cycles the texture if the texture is bound and load_op is not LOAD