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SDL_GPUTextureCreateInfo.num_levels
sdl
gpu
SDL_GPUTextureCreateInfo
The number of mip levels in the texture.
struct
SDL_GPUTextureCreateInfo
Uint32
num_levels
;
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sdl
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SDL_GPUTextureCreateInfo
variables
format
height
layer_count_or_depth
num_levels
props
sample_count
type
usage
width
The number of mip levels in the texture.