1 /* 2 DSDL 3 Copyright (C) 2025 Inochi2D Project <luna@foxgirls.gay> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 21 ========================================================================== 22 23 Simple DirectMedia Layer 24 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> 25 26 This software is provided 'as-is', without any express or implied 27 warranty. In no event will the authors be held liable for any damages 28 arising from the use of this software. 29 30 Permission is granted to anyone to use this software for any purpose, 31 including commercial applications, and to alter it and redistribute it 32 freely, subject to the following restrictions: 33 34 1. The origin of this software must not be misrepresented; you must not 35 claim that you wrote the original software. If you use this software 36 in a product, an acknowledgment in the product documentation would be 37 appreciated but is not required. 38 2. Altered source versions must be plainly marked as such, and must not be 39 misrepresented as being the original software. 40 3. This notice may not be removed or altered from any source distribution. 41 */ 42 43 /** 44 SDL Miscellaneous Functions 45 46 See_Also: 47 $(LINK2 https://wiki.libsdl.org/SDL3/CategoryMisc, SDL3 Misc Documentation) 48 49 Copyright: © 2025 Inochi2D Project, © 1997-2025 Sam Lantinga 50 License: Subject to the terms of the Zlib License, as written in the LICENSE file. 51 Authors: 52 Luna Nielsen 53 */ 54 module sdl.misc; 55 56 extern (C) nothrow @nogc: 57 58 /** 59 Open a URL/URI in the browser or other appropriate external application. 60 61 Open a URL in a separate, system-provided application. How this works will 62 vary wildly depending on the platform. This will likely launch what makes 63 sense to handle a specific URL's protocol (a web browser for `http://`, 64 etc), but it might also be able to launch file managers for directories and 65 other things. 66 67 What happens when you open a URL varies wildly as well: your game window 68 may lose focus (and may or may not lose focus if your game was fullscreen 69 or grabbing input at the time). On mobile devices, your app will likely 70 move to the background or your process might be paused. Any given platform 71 may or may not handle a given URL. 72 73 If this is unimplemented (or simply unavailable) for a platform, this will 74 fail with an error. A successful result does not mean the URL loaded, just 75 that we launched _something_ to handle it (or at least believe we did). 76 77 All this to say: this function can be useful, but you should definitely 78 test it on every platform you target. 79 80 Params: 81 url = A valid URL/URI to open. Use `file:///full/path/to/file` 82 for local files, if supported. 83 84 Returns: 85 $(D true) on success or $(D false) on failure; 86 call SDL_GetError() for more information. 87 */ 88 extern bool SDL_OpenURL(const(char)* url); 89