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SDL_GPUColorTargetBlendState.enable_color_write_mask
sdl
gpu
SDL_GPUColorTargetBlendState
Whether the color write mask is enabled.
struct
SDL_GPUColorTargetBlendState
bool
enable_color_write_mask
;
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sdl
gpu
SDL_GPUColorTargetBlendState
variables
alpha_blend_op
color_blend_op
color_write_mask
dst_alpha_blendfactor
dst_color_blendfactor
enable_blend
enable_color_write_mask
padding1
padding2
src_alpha_blendfactor
src_color_blendfactor
Whether the color write mask is enabled.