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SDL_GPUIndexedIndirectDrawCommand.num_instances
sdl
gpu
SDL_GPUIndexedIndirectDrawCommand
The number of instances to draw.
struct
SDL_GPUIndexedIndirectDrawCommand
Uint32
num_instances
;
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sdl
gpu
SDL_GPUIndexedIndirectDrawCommand
variables
first_index
first_instance
num_indices
num_instances
vertex_offset
The number of instances to draw.