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SDL_GPUTextureTransferInfo.rows_per_layer
sdl
gpu
SDL_GPUTextureTransferInfo
The number of rows from one layer/depth-slice to the next.
struct
SDL_GPUTextureTransferInfo
Uint32
rows_per_layer
;
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sdl
gpu
SDL_GPUTextureTransferInfo
variables
offset
pixels_per_row
rows_per_layer
transfer_buffer
The number of rows from one layer/depth-slice to the next.