SDL_GetRGBA

Get RGBA values from a pixel in the specified format.

This function uses the entire 8-bit [0..255] range when converting color components from pixel formats with less than 8-bits per RGB component (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).

If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque).

extern (C) nothrow @nogc extern
void
SDL_GetRGBA

Parameters

pixel Uint32

a pixel value.

format const(SDL_PixelFormatDetails)*

a pointer to SDL_PixelFormatDetails describing the pixel format.

palette const(SDL_Palette)*

an optional palette for indexed formats, may be NULL.

r Uint8*

a pointer filled in with the red component, may be NULL.

g Uint8*

a pointer filled in with the green component, may be NULL.

b Uint8*

a pointer filled in with the blue component, may be NULL.

a Uint8*

a pointer filled in with the alpha component, may be NULL.

Threadsafety: It is safe to call this function from any thread, as long as the palette is not modified.

See Also

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