1 /* 2 DSDL 3 Copyright (C) 2025 Inochi2D Project <luna@foxgirls.gay> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 21 ========================================================================== 22 23 Simple DirectMedia Layer 24 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> 25 26 This software is provided 'as-is', without any express or implied 27 warranty. In no event will the authors be held liable for any damages 28 arising from the use of this software. 29 30 Permission is granted to anyone to use this software for any purpose, 31 including commercial applications, and to alter it and redistribute it 32 freely, subject to the following restrictions: 33 34 1. The origin of this software must not be misrepresented; you must not 35 claim that you wrote the original software. If you use this software 36 in a product, an acknowledgment in the product documentation would be 37 appreciated but is not required. 38 2. Altered source versions must be plainly marked as such, and must not be 39 misrepresented as being the original software. 40 3. This notice may not be removed or altered from any source distribution. 41 */ 42 43 /** 44 Metal Interface 45 46 See_Also: 47 $(LINK2 https://wiki.libsdl.org/SDL3/CategoryMetal, SDL3 Metal Documentation) 48 49 Copyright: © 2025 Inochi2D Project, © 1997-2025 Sam Lantinga 50 License: Subject to the terms of the Zlib License, as written in the LICENSE file. 51 Authors: 52 Luna Nielsen 53 */ 54 module sdl.metal; 55 import sdl.d; 56 import sdl.stdc; 57 import sdl.video; 58 59 extern(C) nothrow @nogc: 60 61 /** 62 A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS). 63 */ 64 alias SDL_MetalView = OpaqueHandle!("SDL_MetalView"); 65 66 /** 67 A handle to a CAMetalLayer. 68 */ 69 alias SDL_MetalLayer = OpaqueHandle!("SDL_MetalLayer"); 70 71 /** 72 Create a CAMetalLayer-backed NSView/UIView and attach it to the specified 73 window. 74 75 On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on 76 its own. It is up to user code to do that. 77 78 The returned handle can be casted directly to a NSView or UIView. To access 79 the backing CAMetalLayer, call $(D SDL_Metal_GetLayer). 80 81 Params: 82 window = the window 83 84 Returns: 85 NSView or UIView handle. 86 87 See_Also: 88 $(D SDL_Metal_DestroyView) 89 $(D SDL_Metal_GetLayer) 90 */ 91 extern SDL_MetalView SDL_Metal_CreateView(SDL_Window* window); 92 93 /** 94 Destroy an existing SDL_MetalView object. 95 96 This should be called before $(D SDL_DestroyWindow), 97 if $(D SDL_Metal_CreateView) was called after $(D SDL_CreateWindow). 98 99 Params: 100 view = the SDL_MetalView object. 101 102 See_Also: 103 $(D SDL_Metal_CreateView) 104 */ 105 extern void SDL_Metal_DestroyView(SDL_MetalView view); 106 107 /** 108 Get a pointer to the backing CAMetalLayer for the given view. 109 110 Params: 111 view = the $(D SDL_MetalView) object. 112 113 Returns: 114 a CAMetalLayer handle. 115 116 See_Also: 117 $(D SDL_Metal_CreateView) 118 */ 119 extern SDL_MetalLayer SDL_Metal_GetLayer(SDL_MetalView view);