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SDL_GPUGraphicsPipelineCreateInfo.vertex_shader
sdl
gpu
SDL_GPUGraphicsPipelineCreateInfo
The vertex shader used by the graphics pipeline.
struct
SDL_GPUGraphicsPipelineCreateInfo
SDL_GPUShader
*
vertex_shader
;
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sdl
gpu
SDL_GPUGraphicsPipelineCreateInfo
variables
depth_stencil_state
fragment_shader
multisample_state
primitive_type
props
rasterizer_state
target_info
vertex_input_state
vertex_shader
The vertex shader used by the graphics pipeline.