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SDL_GPUGraphicsPipelineCreateInfo.vertex_input_state
sdl
gpu
SDL_GPUGraphicsPipelineCreateInfo
The vertex layout of the graphics pipeline.
struct
SDL_GPUGraphicsPipelineCreateInfo
SDL_GPUVertexInputState
vertex_input_state
;
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gpu
SDL_GPUGraphicsPipelineCreateInfo
variables
depth_stencil_state
fragment_shader
multisample_state
primitive_type
props
rasterizer_state
target_info
vertex_input_state
vertex_shader
The vertex layout of the graphics pipeline.