SDL_GPUVertexInputState

A structure specifying the parameters of a graphics pipeline vertex input state.

Members

Variables

num_vertex_attributes
Uint32 num_vertex_attributes;

The number of vertex attribute descriptions in the above array.

num_vertex_buffers
Uint32 num_vertex_buffers;

The number of vertex buffer descriptions in the above array.

vertex_attributes
const(SDL_GPUVertexAttribute)* vertex_attributes;

A pointer to an array of vertex attribute descriptions.

vertex_buffer_descriptions
const(SDL_GPUVertexBufferDescription)* vertex_buffer_descriptions;

A pointer to an array of vertex buffer descriptions.

See Also

Meta