SDL_GPUColorComponentFlags

Specifies which color components are written in a graphics pipeline.

Values

ValueMeaning
SDL_GPU_COLORCOMPONENT_R(1u << 0)

the red component

SDL_GPU_COLORCOMPONENT_G(1u << 1)

the green component

SDL_GPU_COLORCOMPONENT_B(1u << 2)

the blue component

SDL_GPU_COLORCOMPONENT_A(1u << 3)

the alpha component

See Also

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