| Value | Meaning |
|---|---|
| SDL_GPU_COLORCOMPONENT_R(1u << 0) | the red component |
| SDL_GPU_COLORCOMPONENT_G(1u << 1) | the green component |
| SDL_GPU_COLORCOMPONENT_B(1u << 2) | the blue component |
| SDL_GPU_COLORCOMPONENT_A(1u << 3) | the alpha component |
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Specifies which color components are written in a graphics pipeline.