Pushes data to a fragment uniform slot on the command buffer.
Subsequent draw calls will use this uniform data.
The data being pushed must respect std140 layout conventions. In practical
terms this means you must ensure that vec3 and vec4 fields are 16-byte
aligned.
Pushes data to a fragment uniform slot on the command buffer.
Subsequent draw calls will use this uniform data.
The data being pushed must respect std140 layout conventions. In practical terms this means you must ensure that vec3 and vec4 fields are 16-byte aligned.