SDL_GPUFrontFace

Specifies the vertex winding that will cause a triangle to be determined to be front-facing.

Values

ValueMeaning
SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE

A triangle with counter-clockwise vertex winding will be considered front-facing.

SDL_GPU_FRONTFACE_CLOCKWISE

A triangle with clockwise vertex winding will be considered front-facing.

See Also

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