SDL_SubmitGPUCommandBuffer

Submits a command buffer so its commands can be processed on the GPU.

It is invalid to use the command buffer after this is called.

This must be called from the thread the command buffer was acquired on.

All commands in the submission are guaranteed to begin executing before any command in a subsequent submission begins executing.

extern (C) nothrow @nogc extern
bool
SDL_SubmitGPUCommandBuffer

Parameters

command_buffer SDL_GPUCommandBuffer*

a command buffer.

Return Value

Type: bool

true on success, false on failure; call SDL_GetError() for more information.

See Also

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