A structure specifying a location in a texture.
Used when copying data from one texture to another.
The layer index of the location.
The mip level index of the location.
The texture used in the copy operation.
The left offset of the location.
The top offset of the location.
The front offset of the location.
SDL_CopyGPUTextureToTexture
See Implementation
A structure specifying a location in a texture.
Used when copying data from one texture to another.