SDL_SetGPUBlendConstants

Sets the current blend constants on a command buffer.

extern (C) nothrow @nogc extern
void
SDL_SetGPUBlendConstants

Parameters

render_pass SDL_GPURenderPass*

a render pass handle.

blend_constants SDL_FColor

the blend constant color.

See Also

SDL_GPU_BLENDFACTOR_CONSTANT_COLOR SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR

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