SDL_BindGPUIndexBuffer

Binds an index buffer on a command buffer for use with subsequent draw calls.

extern (C) nothrow @nogc extern
void
SDL_BindGPUIndexBuffer

Parameters

render_pass SDL_GPURenderPass*

a render pass handle.

binding const(SDL_GPUBufferBinding)*

a pointer to a struct containing an index buffer and offset.

index_element_size SDL_GPUIndexElementSize

whether the index values in the buffer are 16- or 32-bit.

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