SDL_GPUColorTargetDescription

A structure specifying the parameters of color targets used in a graphics pipeline.

extern (C) nothrow @nogc
struct SDL_GPUColorTargetDescription {}

Members

Variables

blend_state
SDL_GPUColorTargetBlendState blend_state;

The blend state to be used for the color target.

format
SDL_GPUTextureFormat format;

The pixel format of the texture to be used as a color target.

See Also

Meta