SDL_CreateGPUTexture SDL_UploadToGPUTexture SDL_DownloadFromGPUTexture SDL_CopyGPUTextureToTexture SDL_BindGPUVertexSamplers SDL_BindGPUVertexStorageTextures SDL_BindGPUFragmentSamplers SDL_BindGPUFragmentStorageTextures SDL_BindGPUComputeStorageTextures SDL_GenerateMipmapsForGPUTexture SDL_BlitGPUTexture SDL_ReleaseGPUTexture
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An opaque handle representing a texture.