SDL_GPUStencilOp

Specifies what happens to a stored stencil value if stencil tests fail or pass.

Values

ValueMeaning
SDL_GPU_STENCILOP_INVALID
SDL_GPU_STENCILOP_KEEP

Keeps the current value.

SDL_GPU_STENCILOP_ZERO

Sets the value to 0.

SDL_GPU_STENCILOP_REPLACE

Sets the value to reference.

SDL_GPU_STENCILOP_INCREMENT_AND_CLAMP

Increments the current value and clamps to the maximum value.

SDL_GPU_STENCILOP_DECREMENT_AND_CLAMP

Decrements the current value and clamps to 0.

SDL_GPU_STENCILOP_INVERT

Bitwise-inverts the current value.

SDL_GPU_STENCILOP_INCREMENT_AND_WRAP

Increments the current value and wraps back to 0.

SDL_GPU_STENCILOP_DECREMENT_AND_WRAP

Decrements the current value and wraps to the maximum value.

See Also

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