SDL_WarpMouseInWindow

Move the mouse cursor to the given position within the window.

This function generates a mouse motion event if relative mode is not enabled. If relative mode is enabled, you can force mouse events for the warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint.

Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.

extern (C) nothrow @nogc extern
void
SDL_WarpMouseInWindow
(,
float x
,
float y
)

Parameters

window SDL_Window*

the window to move the mouse into, or NULL for the current mouse focus.

x float

the x coordinate within the window.

y float

the y coordinate within the window.

Threadsafety: This function should only be called on the main thread.

See Also

Meta