Calculate the intersection of two rectangles.
If result is NULL then this function will return false.
an SDL_Rect structure representing the first rectangle.
an SDL_Rect structure representing the second rectangle.
an SDL_Rect structure filled in with the intersection of rectangles A and B.
true if there is an intersection, false otherwise.
SDL_HasRectIntersection
See Implementation
Calculate the intersection of two rectangles.
If result is NULL then this function will return false.