sdl-d ~master (2025-07-10T06:39:15.4308573)
Dub
Repo
SDL_GPUDepthStencilTargetInfo.stencil_store_op
sdl
gpu
SDL_GPUDepthStencilTargetInfo
What is done with the stencil results of the render pass.
struct
SDL_GPUDepthStencilTargetInfo
SDL_GPUStoreOp
stencil_store_op
;
Meta
Source
See Implementation
sdl
gpu
SDL_GPUDepthStencilTargetInfo
variables
clear_depth
clear_stencil
cycle
load_op
padding1
padding2
stencil_load_op
stencil_store_op
store_op
texture
What is done with the stencil results of the render pass.