Get the implementation dependent name of a joystick.
This can be called before any joysticks are opened.
the joystick instance ID.
the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError() for more information.
SDL_GetJoystickName SDL_GetJoysticks
See Implementation
Get the implementation dependent name of a joystick.
This can be called before any joysticks are opened.