Get the USB product ID of an opened joystick, if available.
If the product ID isn't available this function returns 0.
the SDL_Joystick obtained from SDL_OpenJoystick().
The USB product ID of the selected joystick, or 0 if unavailable.
SDL_GetJoystickProductForID
See Implementation
Get the USB product ID of an opened joystick, if available.
If the product ID isn't available this function returns 0.