SDL_SetJoystickVirtualButton

Set the state of a button on an opened virtual joystick.

Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

extern (C) nothrow @nogc extern
bool
SDL_SetJoystickVirtualButton

Parameters

joystick SDL_Joystick*

the virtual joystick on which to set state.

button int

the index of the button on the virtual joystick to update.

down bool

true if the button is pressed, false otherwise.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

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