SDL_SetJoystickVirtualTouchpad

Set touchpad finger state on an opened virtual joystick.

Please note that values set here will not be applied until the next call to SDL_UpdateJoysticks, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

extern (C) nothrow @nogc extern
bool
SDL_SetJoystickVirtualTouchpad
(,,
int finger
,
bool down
,
float x
,
float y
,
float pressure
)

Parameters

joystick SDL_Joystick*

the virtual joystick on which to set state.

touchpad int

the index of the touchpad on the virtual joystick to update.

finger int

the index of the finger on the touchpad to set.

down bool

true if the finger is pressed, false if the finger is released.

x float

the x coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left.

y float

the y coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left.

pressure float

the pressure of the finger.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

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