SDL_PenTouchEvent

Pressure-sensitive pen touched event structure (event.ptouch.*)

These events come when a pen touches a surface (a tablet, etc), or lifts off from one.

\since This struct is available since SDL 3.2.0.

Members

Variables

down
bool down;

< true if the pen is touching or false if the pen is lifted off

eraser
bool eraser;

< true if eraser end is used (not all pens support this).

pen_state
SDL_PenInputFlags pen_state;

< Complete pen input state at time of event

reserved
Uint32 reserved;
Undocumented in source.
timestamp
Uint64 timestamp;

< In nanoseconds, populated using SDL_GetTicksNS()

type
SDL_EventType type;

< SDL_EVENT_PEN_DOWN or SDL_EVENT_PEN_UP

which
SDL_PenID which;

< The pen instance id

windowID
SDL_WindowID windowID;

< The window with pen focus, if any

x
float x;

< X coordinate, relative to window

y
float y;

< Y coordinate, relative to window

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