SDL_RenderEvent

Renderer event structure (event.render.*)

\since This struct is available since SDL 3.2.0.

extern (C) nothrow @nogc
struct SDL_RenderEvent {}

Members

Variables

reserved
Uint32 reserved;
Undocumented in source.
timestamp
Uint64 timestamp;

< In nanoseconds, populated using SDL_GetTicksNS()

type
SDL_EventType type;

< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST

windowID
SDL_WindowID windowID;

< The window containing the renderer in question.

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