Renderer event structure (event.render.*)
\since This struct is available since SDL 3.2.0.
< In nanoseconds, populated using SDL_GetTicksNS()
< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST
< The window containing the renderer in question.
See Implementation
Renderer event structure (event.render.*)
\since This struct is available since SDL 3.2.0.