SDL_AddSurfaceAlternateImage

Add an alternate version of a surface.

This function adds an alternate version of this surface, usually used for content with high DPI representations like cursors or icons. The size, format, and content do not need to match the original surface, and these alternate versions will not be updated when the original surface changes.

This function adds a reference to the alternate version, so you should call SDL_DestroySurface() on the image after this call.

extern (C) nothrow @nogc extern
bool
SDL_AddSurfaceAlternateImage

Parameters

surface SDL_Surface*

the SDL_Surface structure to update.

image SDL_Surface*

a pointer to an alternate SDL_Surface to associate with this surface.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

See Also

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