- SDL_AddSurfaceAlternateImage
bool SDL_AddSurfaceAlternateImage(SDL_Surface* surface, SDL_Surface* image)
Add an alternate version of a surface.
- SDL_BlitSurface
bool SDL_BlitSurface(SDL_Surface* src, const(SDL_Rect)* srcrect, SDL_Surface* dst, const(SDL_Rect)* dstrect)
Performs a fast blit from the source surface to the destination surface
with clipping.
- SDL_BlitSurface9Grid
bool SDL_BlitSurface9Grid(SDL_Surface* src, const(SDL_Rect)* srcrect, int left_width, int right_width, int top_height, int bottom_height, float scale, SDL_ScaleMode scaleMode, SDL_Surface* dst, const(SDL_Rect)* dstrect)
Perform a scaled blit using the 9-grid algorithm to a destination surface,
which may be of a different format.
- SDL_BlitSurfaceScaled
bool SDL_BlitSurfaceScaled(SDL_Surface* src, const(SDL_Rect)* srcrect, SDL_Surface* dst, const(SDL_Rect)* dstrect, SDL_ScaleMode scaleMode)
Perform a scaled blit to a destination surface, which may be of a different
format.
- SDL_BlitSurfaceTiled
bool SDL_BlitSurfaceTiled(SDL_Surface* src, const(SDL_Rect)* srcrect, SDL_Surface* dst, const(SDL_Rect)* dstrect)
Perform a tiled blit to a destination surface, which may be of a different
format.
- SDL_BlitSurfaceTiledWithScale
bool SDL_BlitSurfaceTiledWithScale(SDL_Surface* src, const(SDL_Rect)* srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface* dst, const(SDL_Rect)* dstrect)
Perform a scaled and tiled blit to a destination surface, which may be of a
different format.
- SDL_BlitSurfaceUnchecked
bool SDL_BlitSurfaceUnchecked(SDL_Surface* src, const(SDL_Rect)* srcrect, SDL_Surface* dst, const(SDL_Rect)* dstrect)
Perform low-level surface blitting only.
- SDL_BlitSurfaceUncheckedScaled
bool SDL_BlitSurfaceUncheckedScaled(SDL_Surface* src, const(SDL_Rect)* srcrect, SDL_Surface* dst, const(SDL_Rect)* dstrect, SDL_ScaleMode scaleMode)
Perform low-level surface scaled blitting only.
- SDL_ClearSurface
bool SDL_ClearSurface(SDL_Surface* surface, float r, float g, float b, float a)
Clear a surface with a specific color, with floating point precision.
- SDL_ConvertPixels
bool SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const(void)* src, int src_pitch, SDL_PixelFormat dst_format, void* dst, int dst_pitch)
Copy a block of pixels of one format to another format.
- SDL_ConvertPixelsAndColorspace
bool SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const(void)* src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void* dst, int dst_pitch)
Copy a block of pixels of one format and colorspace to another format and
colorspace.
- SDL_ConvertSurface
SDL_Surface* SDL_ConvertSurface(SDL_Surface* surface, SDL_PixelFormat format)
Copy an existing surface to a new surface of the specified format.
- SDL_ConvertSurfaceAndColorspace
SDL_Surface* SDL_ConvertSurfaceAndColorspace(SDL_Surface* surface, SDL_PixelFormat format, SDL_Palette* palette, SDL_Colorspace colorspace, SDL_PropertiesID props)
Copy an existing surface to a new surface of the specified format and
colorspace.
- SDL_CreateSurface
SDL_Surface* SDL_CreateSurface(int width, int height, SDL_PixelFormat format)
Allocate a new surface with a specific pixel format.
- SDL_CreateSurfaceFrom
SDL_Surface* SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void* pixels, int pitch)
Allocate a new surface with a specific pixel format and existing pixel
data.
- SDL_CreateSurfacePalette
SDL_Palette* SDL_CreateSurfacePalette(SDL_Surface* surface)
Create a palette and associate it with a surface.
- SDL_DestroySurface
void SDL_DestroySurface(SDL_Surface* surface)
- SDL_DuplicateSurface
SDL_Surface* SDL_DuplicateSurface(SDL_Surface* surface)
Creates a new surface identical to the existing surface.
- SDL_FillSurfaceRect
bool SDL_FillSurfaceRect(SDL_Surface* dst, const(SDL_Rect)* rect, Uint32 color)
Perform a fast fill of a rectangle with a specific color.
- SDL_FillSurfaceRects
bool SDL_FillSurfaceRects(SDL_Surface* dst, const(SDL_Rect)* rects, int count, Uint32 color)
Perform a fast fill of a set of rectangles with a specific color.
- SDL_FlipSurface
bool SDL_FlipSurface(SDL_Surface* surface, SDL_FlipMode flip)
Flip a surface vertically or horizontally.
- SDL_GetSurfaceAlphaMod
bool SDL_GetSurfaceAlphaMod(SDL_Surface* surface, Uint8* alpha)
Get the additional alpha value used in blit operations.
- SDL_GetSurfaceBlendMode
bool SDL_GetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode* blendMode)
Get the blend mode used for blit operations.
- SDL_GetSurfaceClipRect
bool SDL_GetSurfaceClipRect(SDL_Surface* surface, SDL_Rect* rect)
Get the clipping rectangle for a surface.
- SDL_GetSurfaceColorKey
bool SDL_GetSurfaceColorKey(SDL_Surface* surface, Uint32* key)
Get the color key (transparent pixel) for a surface.
- SDL_GetSurfaceColorMod
bool SDL_GetSurfaceColorMod(SDL_Surface* surface, Uint8* r, Uint8* g, Uint8* b)
Get the additional color value multiplied into blit operations.
- SDL_GetSurfaceColorspace
SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface* surface)
Get the colorspace used by a surface.
- SDL_GetSurfaceImages
SDL_Surface** SDL_GetSurfaceImages(SDL_Surface* surface, int* count)
Get an array including all versions of a surface.
- SDL_GetSurfacePalette
SDL_Palette* SDL_GetSurfacePalette(SDL_Surface* surface)
Get the palette used by a surface.
- SDL_GetSurfaceProperties
SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface* surface)
Get the properties associated with a surface.
- SDL_LoadBMP
SDL_Surface* SDL_LoadBMP(const(char)* file)
Load a BMP image from a file.
- SDL_LoadBMP_IO
SDL_Surface* SDL_LoadBMP_IO(SDL_IOStream* src, bool closeio)
Load a BMP image from a seekable SDL data stream.
- SDL_LockSurface
bool SDL_LockSurface(SDL_Surface* surface)
Set up a surface for directly accessing the pixels.
- SDL_MapSurfaceRGB
Uint32 SDL_MapSurfaceRGB(SDL_Surface* surface, Uint8 r, Uint8 g, Uint8 b)
Map an RGB triple to an opaque pixel value for a surface.
- SDL_MapSurfaceRGBA
Uint32 SDL_MapSurfaceRGBA(SDL_Surface* surface, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Map an RGBA quadruple to a pixel value for a surface.
- SDL_PremultiplyAlpha
bool SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, const(void)* src, int src_pitch, SDL_PixelFormat dst_format, void* dst, int dst_pitch, bool linear)
Premultiply the alpha on a block of pixels.
- SDL_PremultiplySurfaceAlpha
bool SDL_PremultiplySurfaceAlpha(SDL_Surface* surface, bool linear)
Premultiply the alpha in a surface.
- SDL_ReadSurfacePixel
bool SDL_ReadSurfacePixel(SDL_Surface* surface, int x, int y, Uint8* r, Uint8* g, Uint8* b, Uint8* a)
Retrieves a single pixel from a surface.
- SDL_ReadSurfacePixelFloat
bool SDL_ReadSurfacePixelFloat(SDL_Surface* surface, int x, int y, float* r, float* g, float* b, float* a)
Retrieves a single pixel from a surface.
- SDL_RemoveSurfaceAlternateImages
void SDL_RemoveSurfaceAlternateImages(SDL_Surface* surface)
Remove all alternate versions of a surface.
- SDL_SaveBMP
bool SDL_SaveBMP(SDL_Surface* surface, const(char)* file)
Save a surface to a file.
- SDL_SaveBMP_IO
bool SDL_SaveBMP_IO(SDL_Surface* surface, SDL_IOStream* dst, bool closeio)
Save a surface to a seekable SDL data stream in BMP format.
- SDL_ScaleSurface
SDL_Surface* SDL_ScaleSurface(SDL_Surface* surface, int width, int height, SDL_ScaleMode scaleMode)
Creates a new surface identical to the existing surface, scaled to the
desired size.
- SDL_SetSurfaceAlphaMod
bool SDL_SetSurfaceAlphaMod(SDL_Surface* surface, Uint8 alpha)
Set an additional alpha value used in blit operations.
- SDL_SetSurfaceBlendMode
bool SDL_SetSurfaceBlendMode(SDL_Surface* surface, SDL_BlendMode blendMode)
Set the blend mode used for blit operations.
- SDL_SetSurfaceClipRect
bool SDL_SetSurfaceClipRect(SDL_Surface* surface, const(SDL_Rect)* rect)
Set the clipping rectangle for a surface.
- SDL_SetSurfaceColorKey
bool SDL_SetSurfaceColorKey(SDL_Surface* surface, bool enabled, Uint32 key)
Set the color key (transparent pixel) in a surface.
- SDL_SetSurfaceColorMod
bool SDL_SetSurfaceColorMod(SDL_Surface* surface, Uint8 r, Uint8 g, Uint8 b)
Set an additional color value multiplied into blit operations.
- SDL_SetSurfaceColorspace
bool SDL_SetSurfaceColorspace(SDL_Surface* surface, SDL_Colorspace colorspace)
Set the colorspace used by a surface.
- SDL_SetSurfacePalette
bool SDL_SetSurfacePalette(SDL_Surface* surface, SDL_Palette* palette)
Set the palette used by a surface.
- SDL_SetSurfaceRLE
bool SDL_SetSurfaceRLE(SDL_Surface* surface, bool enabled)
Set the RLE acceleration hint for a surface.
- SDL_SurfaceHasAlternateImages
bool SDL_SurfaceHasAlternateImages(SDL_Surface* surface)
Return whether a surface has alternate versions available.
- SDL_SurfaceHasColorKey
bool SDL_SurfaceHasColorKey(SDL_Surface* surface)
Returns whether the surface has a color key.
- SDL_SurfaceHasRLE
bool SDL_SurfaceHasRLE(SDL_Surface* surface)
Returns whether the surface is RLE enabled.
- SDL_UnlockSurface
void SDL_UnlockSurface(SDL_Surface* surface)
Release a surface after directly accessing the pixels.
- SDL_WriteSurfacePixel
bool SDL_WriteSurfacePixel(SDL_Surface* surface, int x, int y, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
Writes a single pixel to a surface.
- SDL_WriteSurfacePixelFloat
bool SDL_WriteSurfacePixelFloat(SDL_Surface* surface, int x, int y, float r, float g, float b, float a)
Writes a single pixel to a surface.
SDL Surfaces