Get the colorspace used by a surface.
The colorspace defaults to SDL_COLORSPACE_SRGB_LINEAR for floating point formats, SDL_COLORSPACE_HDR10 for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures.
the SDL_Surface structure to query.
The colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN if the surface is null.
SDL_SetSurfaceColorspace
See Implementation
Get the colorspace used by a surface.
The colorspace defaults to SDL_COLORSPACE_SRGB_LINEAR for floating point formats, SDL_COLORSPACE_HDR10 for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures.