SDL_GetSurfaceColorspace

Get the colorspace used by a surface.

The colorspace defaults to SDL_COLORSPACE_SRGB_LINEAR for floating point formats, SDL_COLORSPACE_HDR10 for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures.

extern (C) nothrow @nogc extern
SDL_GetSurfaceColorspace

Parameters

surface SDL_Surface*

the SDL_Surface structure to query.

Return Value

The colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN if the surface is null.

See Also

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