SDL_BlitSurface9Grid

Perform a scaled blit using the 9-grid algorithm to a destination surface, which may be of a different format.

The pixels in the source surface are split into a 3x3 grid, using the different corner sizes for each corner, and the sides and center making up the remaining pixels. The corners are then scaled using scale and fit into the corners of the destination rectangle. The sides and center are then stretched into place to cover the remaining destination rectangle.

extern (C) nothrow @nogc extern
bool
SDL_BlitSurface9Grid

Parameters

src SDL_Surface*

the SDL_Surface structure to be copied from.

srcrect const(SDL_Rect)*

the SDL_Rect structure representing the rectangle to be used for the 9-grid, or NULL to use the entire surface.

left_width int

the width, in pixels, of the left corners in srcrect.

right_width int

the width, in pixels, of the right corners in srcrect.

top_height int

the height, in pixels, of the top corners in srcrect.

bottom_height int

the height, in pixels, of the bottom corners in srcrect.

scale float

the scale used to transform the corner of srcrect into the corner of dstrect, or 0.0f for an unscaled blit.

scaleMode SDL_ScaleMode

scale algorithm to be used.

dst SDL_Surface*

the SDL_Surface structure that is the blit target.

dstrect const(SDL_Rect)*

the SDL_Rect structure representing the target rectangle in the destination surface, or NULL to fill the entire surface.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

Threadsafety: The same destination surface should not be used from two threads at once. It is safe to use the same source surface from multiple threads.

See Also

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