SDL_SetAudioStreamGain

Change the gain of an audio stream.

The gain of a stream is its volume; a larger gain means a louder output, with a gain of zero being silence.

Audio streams default to a gain of 1.0f (no change in output).

This is applied during SDL_GetAudioStreamData, and can be continuously changed to create various effects.

extern (C) nothrow @nogc extern
bool
SDL_SetAudioStreamGain

Parameters

stream SDL_AudioStream*

the stream on which the gain is being changed.

gain float

the gain. 1.0f is no change, 0.0f is silence.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

Threadsafety: It is safe to call this function from any thread, as it holds a stream-specific mutex while running.

See Also

Meta