SDL_GetWindowPixelDensity

Get the pixel density of a window.

This is a ratio of pixel size to window size. For example, if the window is 1920x1080 and it has a high density back buffer of 3840x2160 pixels, it would have a pixel density of 2.0.

extern (C) nothrow @nogc extern
float
SDL_GetWindowPixelDensity

Parameters

window SDL_Window*

the window to query.

Return Value

Type: float

the pixel density or 0.0f on failure; call SDL_GetError() for more information.

Threadsafety: This function should only be called on the main thread.

See Also

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