SDL_UpdateWindowSurface

Copy the window surface to the screen.

This is the function you use to reflect any changes to the surface on the screen.

This function is equivalent to the SDL 1.2 API SDL_Flip().

extern (C) nothrow @nogc extern
bool
SDL_UpdateWindowSurface

Parameters

window SDL_Window*

the window to update.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

Threadsafety: This function should only be called on the main thread.

See Also

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