SDL_SetWindowOpacity

Set the opacity for a window.

The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).

This function also returns false if setting the opacity isn't supported.

extern (C) nothrow @nogc extern
bool
SDL_SetWindowOpacity

Parameters

window SDL_Window*

the window which will be made transparent or opaque.

opacity float

the opacity value (0.0f - transparent, 1.0f - opaque).

Return Value

Type: bool

true on success or false on failure; call SDL_GetError() for more information.

Threadsafety: This function should only be called on the main thread.

See Also

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