A variable controlling verbosity of the logging of SDL events pushed onto
the internal queue.
The variable can be set to the following values, from least to most
verbose:
- "0": Don't log any events. (default)
- "1": Log most events (other than the really spammy ones).
- "2": Include mouse and finger motion events.
This is generally meant to be used to debug SDL itself, but can be useful
for application developers that need better visibility into what is going
on in the event queue. Logged events are sent through SDL_Log(), which
means by default they appear on stdout on most platforms or maybe
OutputDebugString() on Windows, and can be funneled by the app with
SDL_SetLogOutputFunction(), etc.
A variable controlling verbosity of the logging of SDL events pushed onto the internal queue.
The variable can be set to the following values, from least to most verbose: - "0": Don't log any events. (default) - "1": Log most events (other than the really spammy ones). - "2": Include mouse and finger motion events.
This is generally meant to be used to debug SDL itself, but can be useful for application developers that need better visibility into what is going on in the event queue. Logged events are sent through SDL_Log(), which means by default they appear on stdout on most platforms or maybe OutputDebugString() on Windows, and can be funneled by the app with SDL_SetLogOutputFunction(), etc.
This hint can be set anytime.