A variable controlling whether Windows.Gaming.Input should be used for controller handling.
The variable can be set to the following values: - "0": WGI is not used. - "1": WGI is used. (default)
This hint should be set before SDL is initialized.
See Source File
A variable controlling whether Windows.Gaming.Input should be used for controller handling.
The variable can be set to the following values: - "0": WGI is not used. - "1": WGI is used. (default)
This hint should be set before SDL is initialized.