SDL_HINT_JOYSTICK_WGI

A variable controlling whether Windows.Gaming.Input should be used for controller handling.

The variable can be set to the following values: - "0": WGI is not used. - "1": WGI is used. (default)

This hint should be set before SDL is initialized.

extern (C) nothrow @nogc
enum SDL_HINT_JOYSTICK_WGI = "SDL_JOYSTICK_WGI";

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