SDL_HINT_VIDEO_FORCE_EGL

A variable controlling whether the OpenGL context should be created with EGL.

The variable can be set to the following values: - "0": Use platform-specific GL context creation API (GLX, WGL, CGL, etc). (default) - "1": Use EGL

This hint should be set before SDL is initialized.

extern (C) nothrow @nogc
enum SDL_HINT_VIDEO_FORCE_EGL = "SDL_VIDEO_FORCE_EGL";

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