SDL_HINT_RENDER_LINE_METHOD

A variable controlling how the 2D render API renders lines.

The variable can be set to the following values: - "0": Use the default line drawing method (Bresenham's line algorithm) - "1": Use the driver point API using Bresenham's line algorithm (correct, draws many points) - "2": Use the driver line API (occasionally misses line endpoints based on hardware driver quirks - "3": Use the driver geometry API (correct, draws thicker diagonal lines)

This hint should be set before creating a renderer.

extern (C) nothrow @nogc
enum SDL_HINT_RENDER_LINE_METHOD = "SDL_RENDER_LINE_METHOD";

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