A variable that lets you provide a file with extra gamecontroller db entries.
The file should contain lines of gamecontroller config data, see SDL_gamepad.h
You can update mappings after SDL is initialized with SDL_GetGamepadMappingForGUID() and SDL_AddGamepadMapping()
This hint should be set before SDL is initialized.
See Source File
A variable that lets you provide a file with extra gamecontroller db entries.
The file should contain lines of gamecontroller config data, see SDL_gamepad.h
You can update mappings after SDL is initialized with SDL_GetGamepadMappingForGUID() and SDL_AddGamepadMapping()
This hint should be set before SDL is initialized.