SDL_GamepadBindingType

Types of gamepad control bindings.

A gamepad is a collection of bindings that map arbitrary joystick buttons, axes and hat switches to specific positions on a generic console-style gamepad. This enum is used as part of SDL_GamepadBinding to specify those mappings.

Values

ValueMeaning
SDL_GAMEPAD_BINDTYPE_NONE0
SDL_GAMEPAD_BINDTYPE_BUTTON
SDL_GAMEPAD_BINDTYPE_AXIS
SDL_GAMEPAD_BINDTYPE_HAT

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