This function is called internally to translate SDL_Gamepad mapping strings
for the underlying joystick device into the consistent SDL_Gamepad mapping.
You do not normally need to call this function unless you are parsing
SDL_Gamepad mappings in your own code.
Note specially that "righttrigger" and "lefttrigger" map to
SDL_GAMEPAD_AXIS_RIGHT_TRIGGER and SDL_GAMEPAD_AXIS_LEFT_TRIGGER,
respectively.
Convert a string into SDL_GamepadAxis enum.
This function is called internally to translate SDL_Gamepad mapping strings for the underlying joystick device into the consistent SDL_Gamepad mapping. You do not normally need to call this function unless you are parsing SDL_Gamepad mappings in your own code.
Note specially that "righttrigger" and "lefttrigger" map to SDL_GAMEPAD_AXIS_RIGHT_TRIGGER and SDL_GAMEPAD_AXIS_LEFT_TRIGGER, respectively.