Get the product version of a gamepad, if available.
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.
the joystick instance ID.
The product version of the selected gamepad. If called on an invalid index, this function returns zero.
SDL_GetGamepadProductVersion SDL_GetGamepads
See Implementation
Get the product version of a gamepad, if available.
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.