SDL_GamepadEventsEnabled

Query the state of gamepad event processing.

If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.

extern (C) nothrow @nogc extern
bool
SDL_GamepadEventsEnabled
()

Return Value

Type: bool

true if gamepad events are being processed, false otherwise.

See Also

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