Set the state of gamepad event processing.
If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.
whether to process gamepad events or not.
SDL_GamepadEventsEnabled SDL_UpdateGamepads
See Implementation
Set the state of gamepad event processing.
If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.