The title of the window, in UTF-8 encoding.
The width of the window.
The height of the window.
The flags used to create the window (see SDL_CreateWindow).
A pointer filled with the window, or null on error.
A pointer filled with the renderer, or null on error.
true on success or false on failure; call SDL_GetError for more information.
Threadsafety: This function should only be called on the main thread.
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Create a window and default renderer.