The texture to query.
A pointer filled in with the width of the texture in pixels. This argument can be null if you don't need this information.
A pointer filled in with the height of the texture in pixels. This argument can be null if you don't need this information.
true on success or false on failure; call SDL_GetError for more information.
Threadsafety: This function should only be called on the main thread.
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Get the size of a texture, as floating point values.